It has been somewhat difficult to write a blog post for the last three weeks because Wasco reached a stage in development where everything seems within reach yet never quite there.
Last month Wasco gained the following main features and more:
- Combat
- Levelling
- NPC dialogues
- Quests
- Music
Now the development is nearing the end of all main features and requires debugging and polishing and then we are done. I have one main feature I need to finish which is persistency.
After that the game is done and ready to ship!
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(Image taken from here.)
SIKE!
You fool. How can you believe any of this bullshit?
Things are just getting started and Wasco requires the following and MORE...
- A presskit.
- A website.
- A trailer.
- Replacements for placeholder artwork.
- PR gifs and screenshots.
- Hunting for publishers.
I'll have to get things rolling and take care of this stuff. See you on the next post!
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