Closed beta testing has started!
(This awesome .gif is from Gravity Falls.)
(This awesome .gif is from Gravity Falls.)
- Some of our music has been taken from an unknown source. I need to find the source of the music and make sure we can use it before releasing the game.
- Find and add sound effects for bumping into walls and attacking enemies.
- Finish setting up the initial waste area.
- Fix the missing art problem with the hub area.
- Setup the missing two waste areas.
- Finish writing the flavor text for picking up items.
- Create and add all the props.
- Re-create the missing indoors areas.
- Balance combat elements.
- Add enemy picture to the combat state.
- Create the missing artwork for the two waste areas.
- Create the final cinematic sequence for the game.
- Fix the issue with resizing the font.
- Visit all scenes and format the hierarchy and naming of all interactable objects.
- Visit all item prefabs and update the scripts with necessary data.
- Update Wasco's spritesheet with colors.
- Make Wasco's sprite animate when he walks.
- Controls aren't as responsive as they should be. This needs fixing.
- Fix the scaling issue where Wasco and the NPC don't have matching size pixels.
- ...
While I fix these there will be various bugs and issues coming up. I will remember other things I've forgotten and add here.
It's time to get to work and thanks for reading!
Tunc
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